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Anim TD

DNEG

On-site Full-time

Posted 2026-05-18

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Job Description

Key Purpose of the Job:

DNEG's Feature Animation division aims to compete at the highest standards in the industry. The candidate will showcase the ability to support the Animation department with tools maintenance and creation related to their workflows. The candidate will have to demonstrate high skills to adapt to the various softwares related to the technical aspects of Animation.

Key Responsibilities / Job Duties

As an Anim TD, you will work directly with the Anim Tech Supes, Pipe artists, Animators, CG Supervisors, Production and various other animation-linked Department teams (like Rigging and Layout) to debug shots from Animation. To assist animators in improving their workflows and techniques, in order to create the highest calibre animated performances in the industry. Anim TDs will also help spec, develop, document and test new animation tools when the opportunities arise.

We are looking for proactive talent with excellent communication skills, strong technical problem solving skills, with an appreciation/understanding of the creative, in order to produce high-end imagery. This opportunity is geared toward talent looking to gain experience on an animated feature film; with career aspirations including Supervision, or artists in our Pipe, Layout, CFX, FX, Lighting, or Animation departments.

Job Requirements / Must Haves

Strong experience using Maya, with basic understanding of other 3D Software packages like Houdini and Katana. An understanding of Linux/Unix based operating systems

Experience as either a Pipeline TD, including basic knowledge of Python and USD, or as a Technical Animator with in-depth Maya knowledge

Solid understanding of the animation department and how it fits in a wider production pipeline

Proficient understanding of how/why animation tools aid animation workflows

Interest in the production pipeline as a whole, with a particular emphasis on the Animation department

An understanding of form, texture, physical motion, weight, balance, and lighting

Strong problem solving skills

About You

Ability to effectively communicate with animators including those with little technical knowledge as well as very technical production technology teams

Organised, proactive, goal oriented and a self-starter

A team player and excellent communicator, with a keenness for collaboration

Adaptable and willing to learn new skills and techniques – including proprietary software

Calm under pressure and committed to meet production deadlines

Please note that this is a unionized position and will be covered by a collective agreement between DNEG and IATSE, in the coming months. As a unionized employee, you will be required to join the union and will benefit from the conditions set out in the collective agreement. Union dues will be required once the collective agreement is in place.

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