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Animation Programmer

Tactic Studios

Ontario, Canada Remote Full-time

Posted 2026-05-18

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Job Description

We are looking for a talented Animation Programmer to join our team and create high quality animation code for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.

A successful candidate will be a skilled and motivated animation programmer able to write concise, logical, bug-free multiplayer animation code in a modern 3D game engine.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

Responsibilities

Design, implement, and maintain clear, concise, bug-free, multiplayer animation code to meet design requirements.
Work with the lead programmer and technical director to architect and implement low level animation systems that support the needs of our game engine in the long term.
Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
Review, playtest, and verify code to ensure correctness, robustness and fun factor.
Collaborate with designers and animators to understand and implement features that are functional, easy to use, and support the vision of the game.

Requirements

Bachelor's degree in Computer Science or equivalent work experience.
Expert proficiency with C++ and/or Java.
Experience writing and debugging code inside a proprietary or commercial 3D game engine such as Unreal Engine or Unity.
Experience writing both high level and low level animation systems.
Deep knowledge of a wide range of video game genres and a technical understanding of how animation systems are implemented.
Motivated self-starter with exceptional technical ability and strong communication skills.
Passionate about developing high quality video games.

Bonus Skills

Experience with animation or rigging using 3DS Max or Maya.
Experience with other programming disciplines such as gameplay and AI.

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