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Senior Technical Animator

Behaviour Interactive

Montreal, QC On-site Full-time

Posted 2026-05-21

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Job Description

DEPARTMENT AND TEAM

Production / Art & Animation

ABOUT BEHAVIOUR INTERACTIVE

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained more than 60 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects. Behaviour has also established itself as one of the world's leading providers of external development services. The company has partnered with many of the gaming industry's leaders, including Microsoft, Sony, EA, Warner Bros. Discovery, and Take-Two, among many others. Over more than 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places to Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada's Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), the United Kingdom (Behaviour UK - North and Behaviour UK - South) and the Netherlands (Behaviour Rotterdam).

THE ROLE

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Join our team as a Senior Technical Animator and become the bridge between art and technology. You'll empower our animators by optimizing the tools and engine pipelines that make it possible. As a Senior Technical Animator, you'll work out how the tools and game engine can be developed to overcome the technical challenges associated with creating animation for our AAA Unreal game. In this role, you will use your strong knowledge of rigging and skinning to create the structure that animators need to bring characters to life.

IN THIS ROLE YOU WILL:

Be responsible for animation and character integration in Unreal, creating and maintaining rigs for both bipedal and non-bipedal characters
Spot potential animation problems, research new technologies, and find solutions
Investigate, diagnose, and resolve animation bugs across various in-game systems
Ensure character rigs are efficient, scalable, and optimized for real-time performance within the game engine
Create technical documents to share knowledge with animators and programmers

WHAT WE'RE LOOKING FOR:

A minimum of 6 years of experience in animation in the video game industry
Excellent technical skills like rigging and skinning
A good understanding of the principles of animation
Expertise in Maya and Unreal Engine
Knowledge of MEL script, Python and/or Mgear is a plus

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