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Technical Artist II - VALORANT, Premium Content

Riot Games

Los Angeles, USA On-site Full-time

Posted 2026-05-21

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Job Description

ABOUT THE ROLE

Technical Artists at Riot blend artistic sensibility with technical problem-solving to create high-quality, performant player-facing content. As a Technical Artist II on the VALORANT Premium Content team, you will focus on implementing and supporting the systems that power premium cosmetic experiences.

In this role, you will work closely with cross-disciplinary partners to build Blueprint-driven systems, integrate content, and ensure smooth execution of complex features. You will contribute to both feature development and pipeline improvements while continuing to grow your technical depth.

RESPONSIBILITIES

Implement Blueprint systems that support premium weapon features, including state-based logic and event-driven behaviors
Support development of cosmetic systems across weapon logic and state transitions, animation system integration and Anim Graph setup, and reactive features (kill events, progression states, feedback systems)
Collaborate with Animation, VFX, and Art to integrate assets into cohesive in-game experiences
Debug and troubleshoot Blueprint systems, identifying and resolving issues efficiently
Optimize systems to meet performance targets
Support artists and content creators by helping implement and troubleshoot technical setups
Contribute to tool and workflow improvements that increase team efficiency
Follow and apply established best practices for system design and content implementation

REQUIRED QUALIFICATIONS

2–4 years of experience as a Technical Artist or similar role in games or real-time engines
Experience working in Unreal Engine, including Blueprint scripting (intermediate complexity) and basic animation system integration (Anim Graph familiarity)
Experience implementing assets in-engine (animation, VFX, or UI elements)
Foundational understanding of performance considerations in real-time environments
Ability to debug and problem-solve within existing systems
Experience collaborating with cross-disciplinary teams

DESIRED QUALIFICATIONS

Experience working on gameplay-adjacent or cosmetic systems
Familiarity with scripting (Python or similar) for tools or workflows
Basic understanding of materials or shaders in Unreal

SUCCESS FACTORS

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

BENEFITS

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Base salary range between $135,700.00 - $188,700.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

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